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This is a black horse statue I modelled in 3DS Max. My first real attempt at a 3D model, he is spline cage modelled and raytraced.
After realising I could not connect the legs, ears & tail to the body (the spline cage objects distorted severly when converted to an editable poly), I decided that I might make him a statue which probably worked out much better anyway as he is far from anatomically accurate, and texturing him would have been more difficult. In hindsight I probably should have made his hooves separately, but oh well. I think he's kind of cute. More views: Side: [link] Rear 3/4: [link] Front 3/4(ish): [link] |
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October 26, 2008
64.9 KB 64.9 KB 450×480 Statistics
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